With the increased capacity of CDs, game developers felt obligated to add FMVs (full motion videos) to their games.
In 1994, Sony introduced the world to the PlayStation, the first successful CD-based home gaming console. Sony mainstream dreams of full-motion video To understand why I believe Beyond: Two Souls represents a serious wrong turn for modern video games, let's take a trip back in time through video game history to see just why David Cage's vision is symptomatic of the industry's creative problems today.
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The game, which showcased its first 35 minutes at the Tribeca Film Festival, is more an interactive film than an actual game.īeyond: Two Souls should be considered the Transformers 3 of the video game industry - whereas Michael Bay attempted to make movie audiences watch a two-and-a-half-hour video game cutscene, Beyond: Two Souls director David Cage attempted to make video game players sit through a ten-hour movie.īeyond: Two Souls. Follow him on Twitter for more updates!įollow Two Souls, a Playstation 3 game developed by French studio Quantic Dream and published by Sony Entertainment ( NYSE:SONY), is a big step in the wrong direction for the video game industry. His wheelhouse includes cloud, IoT, analytics, telecom, and gaming related businesses. Leo is a tech and consumer goods specialist who has covered the crossroads of Wall Street and Silicon Valley since 2012.